Step 11

We are done with the design and styling of our application! It's time to implement the game. Let's create a script.js file and link it to the index.html by adding the following script element to the bottom of the body element, right above the </body> tag:

<script src="script.js"></script>

Moreover, add event handler to the three buttons, and while at it, also add id attributes to some of the elements so we can easily access them in script.js:

<div class="container my-5"> <div class="row gap-2"> <div class="col-sm"> - <button class="btn btn-primary btn-lg w-100">Rock</button> + <button id="rock" onclick="play(event)" class="btn btn-primary btn-lg w-100">Rock</button> </div> <div class="col-sm"> - <button class="btn btn-primary btn-lg w-100">Paper</button> + <button id="paper" onclick="play(event)" class="btn btn-primary btn-lg w-100">Paper</button> </div> <div class="col-sm"> - <button class="btn btn-primary btn-lg w-100">Scissors</button> + <button id="scissors" onclick="play(event)" class="btn btn-primary btn-lg w-100">Scissors</button> </div> </div> </div> <div class="container"> <div class="card"> <div class="card-body"> - <h5 class="card-title">Draw!</h5> + <h5 id="result" class="card-title">Draw!</h5> - <div>You selected scissors!<br/>The computer chose scissors!</div> + <div id="message">You selected scissors!<br/>The computer chose scissors!</div> </div> </div> </div>

Notice the onclick event handler is a function call play(event). Let's add it to the script.js:

function play (event) { const userChoice = event.target.id; console.log(userChoice); }

The play function receives an event object. The event object is a built-in Web API that contains many properties about the specified event, including a reference to the target element (target) which the event occurred.

Let's run and test the application: